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Join the World’s Largest Recreational Pool of Cash Game Players

Join the World’s Largest Recreational Pool of Cash Game Players

Win your way into WPT Live Events Worldwide

Win your way into WPT Live Events Worldwide
Secure, Safe & Seriously Fun

Secure, Safe & Seriously Fun

Fair and Secure Platform

Fair and Secure Platform
Make WPT Global Your New Online Poker Home

Make WPT Global Your New Online Poker Home

One-of-a-Kind Celebrity Tables

One-of-a-Kind Celebrity Tables
WPT Global Download Setup

WPT Global Download Setup

WPT Global Install Setup

WPT Global Install Setup
Set Up Your WPT Global Account

Set Up Your WPT Global Account

Ready to Play WPT Global?

Ready to Play WPT Global?
Deposit now and receive your WPT® Global Ticket Package

Deposit now and receive your WPT® Global Ticket Package

faqs

My WPT Global Account

1. How do I start playing?

To play on WPT Global, please download and install the app on your device. Then, register a player account, agree to the terms of use and privacy policy, and deposit funds to start playing.

2. How can I change my personal information?

If you made a mistake during registration or your personal information has changed, please contact customercare@wptglobal.com. Customer support will assist you.

3. What if I forget my password?

If you forget your password, open the app and click the 'Forgot Password' button to reset it.

4. How do I close my account?

If you wish to close your account, please contact customer support at customercare@wptglobal.com. Note: Once you close your existing account, you cannot register a new one (only one account per person is allowed).

5. I'm leaving this country for a while. Can I play poker from other regions?

WPT Global is available in over 100 countries and regions where it is licensed to operate. If your destination is not legal, you will not be able to access the app.

6. Can I use poker trackers or HUDs with my account?

No, WPT Global does not allow the use of third-party tools.

What is WPT Global

1. What is WPT Global?

WPT Global is an online gaming platform offering real-money poker to players in over 100 countries.

2. What is the World Poker Tour (WPT)?

The World Poker Tour (WPT) is an international gaming entertainment brand that operates live tournaments, television, online, and mobile events.

3. Where is WPT Global licensed?

WPT Global is licensed by Gaming Services Provider N.V. in Curacao, with license #GLH-OCCHKTW0701202022, to provide online gambling.

4. How can I participate in WPT live tournaments?

WPT hosts famous live events at top venues worldwide, and anyone of legal age can participate. Please check the official website for the latest schedule. WPT Global also offers exclusive satellites where you can win seats to WPT live tournaments for a small buy-in.

5. What is a WPT satellite?

A satellite is a special tournament where you can win entry to online or offline events instead of cash prizes. WPT satellites offer unique opportunities to qualify for WPT tournaments worldwide.

WPT Global Bonus Terms

1. What bonuses are available on WPT Global?

WPT Global offers all new players a 100% deposit match bonus (from $20 to $1,200). Get your bonus with WPT777.

2. How much is the first deposit bonus?

On your first deposit, you receive a 100% match bonus (minimum $20, maximum $1,200). Participate in tournaments or cash games, and $5 of your bonus is unlocked for every $20 played and credited directly to your cashier. You can check your available bonuses in the 'Bonus Center' in your profile.

Deposits in WPT Global

1. How do I make a deposit?

To deposit, log in to your player account and access the cashier page. Click the 'Deposit' button to see all available payment methods.

2. My deposit hasn't been reflected in my account

Please wait a few minutes for your deposit to be reflected in your account. Occasionally, there may be delays due to your bank or provider. Please check if the funds have been deducted from your bank account, credit card, or wallet. Proof of payment may be required for investigation.

3. Are there any fees for deposits?

There are no deposit fees.

4. What deposit methods are currently available?

Available methods vary by region, but you can deposit via Visa, Mastercard, JCB, instant bank transfer, prepaid vouchers, cryptocurrencies such as Bitcoin, Ethereum, Litecoin, and major e-wallets (Neteller, Skrill, Muchbetter, Luxonpay, except Ontario).

5. How do I deposit with cryptocurrency?

To deposit with cryptocurrency, you need a crypto wallet with coins. Log in to your WPT Global account, access the cashier, select 'Deposit' and then 'Crypto Payment', enter the currency and amount, and send the funds from your wallet to the displayed address. Wait for the deposit to complete.

6. How do I deposit with Skrill?

To deposit with Skrill, create and verify your account. After adding funds to your Skrill wallet, log in to your WPT Global account, go to the cashier, select 'Deposit' then 'Skrill', and follow the on-screen instructions.

7. How do I deposit with Neteller?

To deposit with Neteller, create and verify your account. After adding funds to your Neteller eWallet, log in to your WPT Global account, go to the cashier, select 'Deposit' then 'Neteller', and follow the on-screen instructions.

Withdrawals in WPT Global

1. How do I withdraw from my player account?

To request a withdrawal, log in to your account and access the cashier page. Select your preferred payment method and amount from the 'Withdraw' button.

2. Why hasn't my withdrawal arrived yet?

You can check your withdrawal status at any time in the 'Transaction History' section. Usually, your funds will arrive within 1 to 5 business days.

3. Are there any fees for withdrawals?

There are no withdrawal fees.

4. Why was my withdrawal rejected?

Withdrawals may be rejected if you select a payment method different from the one used for deposit.

5. Why can't I withdraw my original deposit amount?

According to the terms and conditions, you must wager at least the amount of your deposit before requesting a withdrawal. Once completed, you can request a withdrawal using the same method as your deposit.

WPT Global Account Verification

1. Why is account verification necessary?

To comply with laws and regulations, we require player identity verification. Please submit the necessary documents for account verification.

2. What documents are required for verification?

Verification requires a valid ID, passport, driver's license, utility bill, deposit proof, etc. Documents must be clear photos showing all corners, and utility bills must be within the last three months. Black-and-white or partial documents are not accepted. Payment cards require clear images of both sides. For details, contact customer support (customercare@wptglobal.com).

3. How long does account verification take?

After submitting the required documents in the correct format, we aim to complete verification within 72 hours.

WPT Global Technical Issues

1. How do I download and install the WPT Global app?

**Windows** - Minimum requirements: Windows 10, 500MB+ free disk space, 3GB RAM (4GB recommended) - Start download from [here](/download) - After downloading, open the file (in the 'Downloads' folder) and run the installer - Follow the installer instructions **Mac** - Minimum requirements: macOS 10.14, 500MB+ free disk space, 3GB RAM (4GB recommended) - Start download from [here](/download) - After downloading, open the file (in the 'Downloads' folder) - Drag the WPT Global icon to the Applications folder - Start WPT Global from the Applications folder **Android** - Minimum requirements: Android 8.0, 500MB+ free disk space, 3GB RAM (4GB recommended) - Start download from [here](/download) - When prompted 'Download file?', select 'Download' - Open the .apk file - When prompted 'Install this app?', select 'Install' - After installation, select 'Open' to launch WPT Global - When prompted for location access, select 'Allow only while using the app' **iPhone** - Minimum requirements: iOS 10, 500MB+ free disk space, 3GB RAM (4GB recommended) Search for 'WPT Global' in the App Store and download the app.

2. What should I do if my antivirus blocks pop-ups?

For Safari, go to 'Settings' > 'Security' and turn off 'Block Pop-ups'. For Chrome, go to 'Settings' > 'Privacy and Security' > 'Site Settings' > 'Pop-ups and Redirects'. For Android, select 'Always show' at the bottom of the page. For Firefox, allow via 'Options' when prompted, or add the site to the 'Exceptions List' under 'Settings' > 'Privacy & Security' > 'Permissions'. For Internet Explorer, go to 'Tools' > 'Internet Options' > 'Privacy' > 'Pop-up Blocker'. For Microsoft Edge, go to 'Settings' > 'Site Permissions'.

3. What if I get a driver error when downloading WPT Global?

If you get a driver error when downloading the WPT Global app, please refer to the graphics driver update instructions.

4. Is this download safe?

Yes, it is safe. Only WPT Global will be installed.

5. The app is not responding.

If you experience issues with the app, first clear your cache and cookies. If the problem persists, uninstall and reinstall the app. If you need support, send a screenshot of the error message and details to customercare@wptglobal.com.

6. Mobile app updates

To avoid issues, always approve app update notifications. New updates are frequently released, so always use the latest version.

7. What should I do if I see 'Cannot run files in temporary directory' on Windows?

You need administrator rights to download WPT Global. In the Downloads folder, right-click WPT Global and select 'Run as administrator'.

WPT Global Poker Games

1. What is a flight tournament?

A flight tournament has multiple qualifiers (or Day 1s), and the top X% (usually 10-20%) of each flight advance to the final day. When a flight reaches that percentage, it ends automatically, and the remaining players move to the final day (chips are carried over). Flights may also end based on level, time, or remaining players. Some flights may not award prizes, while others do. After all flights end, the final day starts as scheduled. You must buy in for each flight; direct entry to the final day is not allowed. You can enter multiple flights in the same tournament, but only your largest chip stack carries over if you qualify more than once.

2. What is a satellite tournament?

A satellite tournament is a tournament where you can win entry to a major tournament for a small buy-in. The entry fee is usually 10-20% of the major tournament. Multiple entries may be awarded depending on the number of participants. Example: In an $11 ($10+$1) satellite, one ticket to a $110 ($100+$10) tournament is awarded for every 11 players. Some satellites award generic tickets that can be used for any tournament with the same buy-in, not just a specific tournament.

3. What is a guaranteed tournament?

A guaranteed tournament is a tournament where a certain prize pool is guaranteed regardless of the number of players. If there are more players, the prize pool increases, but it will not fall below the guaranteed minimum. Example: In a $55 ($50+$5) tournament with a $2,000 guarantee, even with 22 players, $2,000 is paid out. With 63 players, $3,150 (63×$50) is paid out.

4. How do I use tournament tickets in my backpack?

To use a ticket, select a tournament with the same value as your ticket from the 'Tournaments' tab in the lobby and register.

5. Which hands are eligible for the cash game jackpot?

Each jackpot table displays the prize for each qualifying hand. Players must use both hole cards and have a winning hand to qualify for the cumulative jackpot.

Fairness and Security

1. What is WPT Global's fairness algorithm?

Our fairness algorithm is designed to ensure that all players have an equal chance of winning and to enhance the player experience. By limiting the number of skilled players at each table, we provide new players with a fair chance of winning. You will never be seated with eight pros at the same table and will mainly play against others of similar skill. Even for pros, limiting the number of other pros provides a better experience. Whether you are a new, recreational, or professional player, you will find your preferred game in one of the largest cash game player pools.

2. How does WPT Global ensure safety and reliability?

Our team consists of over 50 industry experts and former professional poker players. We use AI detection tools to monitor for bots, RTAs, collusion, and multi-accounting 24/7/365. Every security case is reviewed independently by at least two team members to ensure accurate and objective conclusions.

WPT Global Game Rules

1. Where can I check the rules for each game?

You can check the rules for each game on the help page found in the game's menu or info button.

2. What is the maximum bet for casino games?

The maximum bet varies by game. Please check the help page for each game for details.

3. What is player return (RTP)?

RTP indicates the expected return rate for players in slot games and varies by game.

What payment methods are available for WPT Global in Latin America?

1. What payment methods does WPT Global support in Argentina?

Astropay Card, Bank Transfer, Crypto, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem, Flexepin, Paysafecard, VSMC

2. What payment methods does WPT Global support in Brazil?

Astropay Card, Crypto, VSMC/Elo/Hipercard, Pix, Bank Transfer, Inovapay, Boleto, LuxonPay, Muchbetter, Neteller, Pay4Fun, Skrill, Cash2code Funanga, PayRedeem

3. What payment methods does WPT Global support in Chile?

Astropay Card, Crypto, Bank Transfer, LuxonPay, Muchbetter, Neteller, VSMC, Skrill, Jeton, Cash2code Funanga, JetonCash, PayRedeem

4. What payment methods does WPT Global support in Mexico?

Bank Transfer, VSMC, Paypal, Skrill, Neteller, Paysafecard

5. What payment methods does WPT Global support in Ecuador?

Astropay Card, Crypto, Bank Transfer, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, Cash2code Funanga, JetonCash, PayRedeem, Flexepin

What payment methods are available for WPT Global in North America?

1. What payment methods does WPT Global support in Canada?

Astropay Card, VSMC, Crypto, Bank Transfer, Interac, LuxonPay, Jeton, Cash2code Funanga, Neosurf, JetonCash, PayRedeem

What payment methods are available for WPT Global in Europe?

1. What payment methods does WPT Global support in Finland?

Crypto, VSMC, LuxonPay, Neteller, Skrill, Skrill Rapid Transfer, Jeton, Bank Transfer, JetonCash, PayRedeem

2. What payment methods does WPT Global support in Georgia?

Crypto, Neteller, Skrill, LuxonPay, Jeton, Paysafecard, Bank Transfer, JetonCash, PayRedeem

3. What payment methods does WPT Global support in Ireland?

Cash2code Funanga, Paysafecard, Flexepin, PayRedeem, Crypto, VSMC, LuxonPay, Neteller, Skrill, Skrill Rapid Transfer, Jeton, Bank Transfer

4. What payment methods does WPT Global support in Bosnia and Herzegovina?

Crypto, VSMC, Neteller, Skrill, Jeton, Bank Transfer, Paysafecard, JetonCash, PayRedeem

What payment methods are available for WPT Global in Asia?

1. What payment methods does WPT Global support in India?

Cash2code Funanga, JetonCash, PayRedeem, Flexepin, Astropay Card, Crypto, VSMC, Bank Transfer, Skrill, LuxonPay, Jeton, Muchbetter

2. What payment methods does WPT Global support in Indonesia?

Cash2code Funanga, Paysafecard, Flexepin, PayRedeem, Astropay Card, Crypto, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, Bank Transfer, VSMC

3. What payment methods does WPT Global support in Japan?

Cash2code Funanga, JetonCash, PayRedeem, Crypto, Tiger Pay, Bank Transfer, Jeton, LuxonPay, VSMC, Muchbetter

4. What payment methods does WPT Global support in Malaysia?

Cash2code Funanga, JetonCash, PayRedeem, Astropay Card, Crypto, Bank Transfer, LuxonPay, Neteller, Skrill, Jeton

What payment methods are available for WPT Global in Africa?

1. What payment methods does WPT Global support in Egypt?

Cash2code Funanga, Flexepin, Jeton, VSMC, PayRedeem, Astropay Card, Crypto, LuxonPay

WPT Global Latin America available countries list

1. Is WPT Global available in Argentina?

Yes, supports payments: Astropay Card, Bank Transfer, Crypto, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem, Flexepin, Paysafecard, VSMC.

2. Is WPT Global available in Bolivia?

Yes, supports payments: Crypto, VSMC, Muchbetter, Bank Transfer, LuxonPay, Jeton, Astropay Card, PayRedeem, Cash2code Funanga, Flexepin.

3. Is WPT Global available in Brazil?

Yes, supports payments: Astropay Card, Crypto, VSMC/Elo/Hipercard, Pix, Bank Transfer, Inovapay, Boleto, LuxonPay, Muchbetter, Neteller, Pay4Fun, Skrill, Cash2code Funanga, PayRedeem.

4. Is WPT Global available in Chile?

Yes, supports payments: Astropay Card, Crypto, Bank Transfer, LuxonPay, Muchbetter, Neteller, VSMC, Skrill, Jeton, Cash2code Funanga, JetonCash, PayRedeem.

5. Is WPT Global available in Costa Rica?

Yes, supports payments: Bank Transfer, Astropay Card, Crypto, LuxonPay, Muchbetter, Neteller, VSMC, Skrill, Jeton, Cash2code Funanga, JetonCash, PayRedeem.

6. Is WPT Global available in Ecuador?

Yes, supports payments: Astropay Card, Crypto, Bank Transfer, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, Cash2code Funanga, JetonCash, PayRedeem, Flexepin.

7. Is WPT Global available in El Salvador?

Yes, supports payments: VSMC, Crypto, Bank Transfer, Muchbetter, LuxonPay, Astropay Card, Jeton, Cash2code Funanga, JetonCash, PayRedeem.

8. Is WPT Global available in Guatemala?

Yes, supports payments: Bank Transfer, Crypto, Muchbetter, LuxonPay, Astropay Card, Jeton, Cash2code Funanga, PayRedeem.

9. Is WPT Global available in Honduras?

Yes, supports payments: Astropay Card, Crypto, LuxonPay, Muchbetter, Neteller, VSMC, Skrill, Jeton, Cash2code Funanga, PayRedeem.

10. Is WPT Global available in Mexico?

Yes, supports payments: Bank Transfer, VSMC, Paypal, Skrill, Neteller, Paysafecard.

11. Is WPT Global available in Paraguay?

Yes, supports payments: VSMC.

12. Is WPT Global available in Peru?

Yes, supports payments: PayRedeem.

13. Is WPT Global available in Trinidad and Tobago?

Yes, supports payments: Cash2code Funanga.

14. Is WPT Global available in Uruguay?

Yes, supports payments: Flexepin.

WPT Global North America available countries list

1. Is WPT Global available in Canada?

Yes, supports payments: Astropay Card, VSMC, Crypto, Bank Transfer, Interac, LuxonPay, Jeton, Cash2code Funanga, Neosurf, JetonCash, PayRedeem.

WPT Global Europe available countries list

1. Is WPT Global available in Andorra?

Yes, supports payments: Bank Transfer, Crypto, VSMC, Neteller, LuxonPay, Skrill, Jeton, PayRedeem, Flexepin, Paysafecard.

2. Is WPT Global available in Bosnia and Herzegovina?

Yes, supports payments: Crypto, VSMC, Neteller, Skrill, Jeton, Bank Transfer, Paysafecard, JetonCash, PayRedeem.

3. Is WPT Global available in Croatia?

Yes, supports payments: Crypto, VSMC, Neteller, LuxonPay, Skrill, Jeton, Flexepin, Paysafecard, PayRedeem.

4. Is WPT Global available in Finland?

Yes, supports payments: Crypto, VSMC, LuxonPay, Neteller, Skrill, Skrill Rapid Transfer, Jeton, Bank Transfer, JetonCash, PayRedeem.

5. Is WPT Global available in Georgia?

Yes, supports payments: Crypto, Neteller, Skrill, LuxonPay, Jeton, Paysafecard, Bank Transfer, JetonCash, PayRedeem.

6. Is WPT Global available in Iceland?

Yes, supports payments: Paysafecard, PayRedeem, Crypto, VSMC, Neteller, LuxonPay, Skrill, Jeton, Bank Transfer.

7. Is WPT Global available in Ireland?

Yes, supports payments: Cash2code Funanga, Paysafecard, Flexepin, PayRedeem, Crypto, VSMC, LuxonPay, Neteller, Skrill, Skrill Rapid Transfer, Jeton, Bank Transfer.

8. Is WPT Global available in Isle of Man?

Yes, supports payments: Paysafecard, Flexepin, PayRedeem, Crypto, VSMC, Neteller, LuxonPay, Skrill, Jeton, Bank Transfer.

9. Is WPT Global available in Jersey?

Yes, supports payments: Paysafecard, Flexepin, PayRedeem, Crypto, VSMC, Neteller, LuxonPay, Skrill, Jeton, Bank Transfer.

10. Is WPT Global available in Luxembourg?

Yes, supports payments: Paysafecard, Flexepin, PayRedeem, Crypto, VSMC, Neteller, Skrill, Jeton, Bank Transfer.

11. Is WPT Global available in Moldova?

Yes, supports payments: Paysafecard, JetonCash, PayRedeem, Crypto, VSMC, Neteller, LuxonPay, Skrill, Jeton, Bank Transfer.

12. Is WPT Global available in Montenegro?

Yes, supports payments: Paysafecard, JetonCash, PayRedeem, Crypto, VSMC, Neteller, LuxonPay, Skrill, Jeton, Bank Transfer.

13. Is WPT Global available in Norway?

Yes, supports payments: LuxonPay.

14. Is WPT Global available in Poland?

Yes, supports payments: Cash2code Funanga.

15. Is WPT Global available in Serbia?

Yes, supports payments: Muchbetter.

16. Is WPT Global available in Slovakia?

Yes, supports payments: Bank Transfer.

17. Is WPT Global available in Slovenia?

Yes, supports payments: LuxonPay.

WPT Global Asia available countries list

1. Is WPT Global available in Bangladesh?

Yes, supports payments: PayRedeem, VSMC, Skrill, Astropay Card, Neteller, Cash2code Funanga, Flexepin, Muchbetter, Crypto.

2. Is WPT Global available in Central Asia?

Yes, supports payments: PayRedeem, JetonCash, Flexepin, Cash2code Funanga, VSMC, Crypto, Muchbetter, Neteller, Jeton, LuxonPay.

3. Is WPT Global available in India?

Yes, supports payments: Cash2code Funanga, JetonCash, PayRedeem, Flexepin, Astropay Card, Crypto, VSMC, Bank Transfer, Skrill, LuxonPay, Jeton, Muchbetter.

4. Is WPT Global available in Indonesia?

Yes, supports payments: Cash2code Funanga, Paysafecard, Flexepin, PayRedeem, Astropay Card, Crypto, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, Bank Transfer, VSMC.

5. Is WPT Global available in Japan?

Yes, supports payments: Cash2code Funanga, JetonCash, PayRedeem, Crypto, Tiger Pay, Bank Transfer, Jeton, LuxonPay, VSMC, Muchbetter.

6. Is WPT Global available in Malaysia?

Yes, supports payments: Cash2code Funanga, JetonCash, PayRedeem, Astropay Card, Crypto, Bank Transfer, LuxonPay, Neteller, Skrill, Jeton.

7. Is WPT Global available in South Korea?

Yes, supports payments: Astropay Card.

8. Is WPT Global available in Thailand?

Yes, supports payments: PayRedeem.

9. Is WPT Global available in Vietnam?

Yes, supports payments: Crypto.

WPT Global Africa available countries list

1. Is WPT Global available in Egypt?

Yes, supports payments: Cash2code Funanga, Flexepin, Jeton, VSMC, PayRedeem, Astropay Card, Crypto, LuxonPay.

2. Is WPT Global available in South Africa?

Yes, supports payments: Jeton.

WPT Global Oceania available countries list

1. Is WPT Global available in New Zealand?

Yes, supports payments: Bank Transfer.

WPT Global Caribbean available countries list

1. Is WPT Global available in Barbados?

Yes, supports payments: Crypto, Jeton, Muchbetter, Bank Transfer, LuxonPay, VSMC, PayRedeem, Cash2code Funanga.

WPT Global Deposits and Withdrawals - Latin America

1. WPT Global Deposits and Withdrawals in Argentina

Deposits: Yes - Astropay Card, Bank Transfer, Crypto, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem. Withdrawals: Yes - Astropay Card, Bank Transfer, Crypto, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem.

2. WPT Global Deposits and Withdrawals in Bolivia

Deposits: Yes - Crypto, Muchbetter, Bank Transfer, LuxonPay, Jeton, Astropay Card, PayRedeem, Cash2code Funanga, Flexepin. Withdrawals: Yes - Crypto, Muchbetter, Bank Transfer, LuxonPay, Jeton, Astropay Card, PayRedeem, Cash2code Funanga, Flexepin.

3. WPT Global Deposits and Withdrawals in Brazil

Deposits: Yes - Astropay Card, Crypto, Pix, Bank Transfer, Inovapay, Boleto, LuxonPay, Muchbetter, Neteller, Pay4Fun, Skrill, PayRedeem. Withdrawals: Yes - Astropay Card, Crypto, Pix, Bank Transfer, Inovapay, LuxonPay, Muchbetter, Neteller, Pay4Fun, Skrill, PayRedeem.

4. WPT Global Deposits and Withdrawals in Chile

Deposits: Yes - Astropay Card, Crypto, Bank Transfer, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem. Withdrawals: Yes - Astropay Card, Crypto, Bank Transfer, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem.

5. WPT Global Deposits and Withdrawals in Costa Rica

Deposits: Yes - Astropay Card, Crypto, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem. Withdrawals: Yes - Astropay Card, Crypto, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem, Bank Transfer.

6. WPT Global Deposits and Withdrawals in Ecuador

Deposits: Yes - Astropay Card, Crypto, Bank Transfer, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem, Flexepin. Withdrawals: Yes - Astropay Card, Crypto, Bank Transfer, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem, Flexepin.

7. WPT Global Deposits and Withdrawals in El Salvador

Deposits: Yes - Crypto, Bank Transfer, Muchbetter, LuxonPay, Astropay Card, Jeton, PayRedeem. Withdrawals: Yes - Crypto, Bank Transfer, Muchbetter, LuxonPay, Astropay Card, Jeton, PayRedeem.

8. WPT Global Deposits and Withdrawals in Guatemala

Deposits: Yes - Bank Transfer, Crypto, Muchbetter, LuxonPay, Astropay Card, Jeton, PayRedeem. Withdrawals: Yes - Bank Transfer, Crypto, Muchbetter, LuxonPay, Astropay Card, Jeton, PayRedeem.

9. WPT Global Deposits and Withdrawals in Honduras

Deposits: Yes - Astropay Card, Crypto, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem. Withdrawals: Yes - Astropay Card, Crypto, LuxonPay, Muchbetter, Neteller, Skrill, Jeton, PayRedeem.

10. WPT Global Deposits and Withdrawals in Mexico

Deposits: Yes - Bank Transfer, Paypal, Skrill, Neteller, Paysafecard. Withdrawals: Yes - Bank Transfer, Paypal, Skrill, Neteller, Paysafecard.

11. WPT Global Deposits and Withdrawals in Paraguay

Deposits: Yes - VSMC. Withdrawals: Yes - VSMC.

12. WPT Global Deposits and Withdrawals in Peru

Deposits: Yes - PayRedeem. Withdrawals: Yes - PayRedeem.

13. WPT Global Deposits and Withdrawals in Trinidad and Tobago

Deposits: Yes - Cash2code Funanga. Withdrawals: Yes - Cash2code Funanga.

14. WPT Global Deposits and Withdrawals in Uruguay

Deposits: Yes - Flexepin. Withdrawals: Yes - Flexepin.

WPT Global Deposits and Withdrawals - North America

1. WPT Global Deposits and Withdrawals in Canada

Deposits: Yes - Astropay Card, Crypto, Interac, LuxonPay, Jeton, PayRedeem. Withdrawals: Yes - Astropay Card, Crypto, Interac, LuxonPay, Jeton, PayRedeem, Bank Transfer.

WPT Global Deposits and Withdrawals - Europe

1. WPT Global Deposits and Withdrawals in Andorra

Deposits: Yes - Crypto, Neteller, LuxonPay, Skrill, Jeton, PayRedeem, Flexepin, Paysafecard. Withdrawals: Yes - Bank Transfer, Crypto, Neteller, LuxonPay, Skrill, Jeton, PayRedeem, Flexepin, Paysafecard.

2. WPT Global Deposits and Withdrawals in Bosnia and Herzegovina

Deposits: Yes - Crypto, Neteller, Skrill, Jeton, Paysafecard, PayRedeem. Withdrawals: Yes - Crypto, Neteller, Skrill, Jeton, Paysafecard, PayRedeem, Bank Transfer.

3. WPT Global Deposits and Withdrawals in Croatia

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List of known Vaults Fallout Wiki Fandom

The following page lists all Vault-Tec Corporation Vault series shelters and facilities inspired by them. The player character, or main protagonist, starts in a Vault in four of the six main games in the Fallout franchise, and its TV series: Fallout: Vault 13 (Vault Dweller) Fallout 3: Vault 101…

The player character, or main protagonist, starts in a Vault in four of the six main games in the Fallout franchise, and its TV series:

  • Fallout: Vault 13 (Vault Dweller)
  • Fallout 3: Vault 101 (Lone Wanderer)
  • Fallout 4: Vault 111 (Nate/Nora)
  • Fallout 76: Vault 76 (Vault 76 dwellers)
  • Fallout (TV series): Vault 33 (Lucy MacLean)

In Fallout 2 and Fallout: New Vegas, the player characters (Chosen One and the Courier) start in the wasteland (New California and the Mojave respectively), receiving a Vault jumpsuit in the beginning.

The only other game where the player character had no connection to Vaults was Fallout Tactics: The Warrior was a wasteland recruit. In the canceled Van Buren, the player character, the Prisoner, would have begun the game wearing the prison jumpsuit from Tibbets Prison.

Vaults in canonical materials

While marketed as nuclear shelters to save a portion of the American population from nuclear war, the Vaults were actually a grand social experiment, each with a specific data-gathering purpose in mind. Only a fraction of the Vaults had no experiments, but only for the reason of acting as control groups so as to provide a baseline for comparison. This plan would enable the American civilization to endure, sacrificing some of their dwellers in secret tests. The data would be collected by the Enclave,1 and used to create a multi-generational starship in order to colonize a new planet, as the initial assumption by the Enclave was that Earth would be rendered uninhabitable by nuclear war.Non-game 1

Name Location Purpose Additional details Title
Vault 3 Las Vegas, Nevada(New Vegas, Mojave Wasteland) Control Vault Inhabitants chose to remain in isolation for over a century until a water leak forced them to open for trade; Vault was subsequently massacred and taken over by the Fiends Fallout: New Vegas
Vault 4 Los Angeles, California Publicly-known experiment; a Vault governed exclusively by scientists, with no other oversight Scientists adopted a policy of letting in survivors to use as genetic experimentation test subjects; subjects broke free and killed the scientists, but continue to inhabit the Vault and accept outsiders, acting as a true refuge from the wastes Fallout TV series
Vault 8 Northwestern Nevada(Vault City, New California) Control Vault Inhabitants left on-schedule and used their G.E.C.K. to establish Vault City Fallout 2
Vault 11 Mojave Desert, Nevada(Mojave Wasteland) Social experiment studying a population’s willingness to sacrifice individuals for the safety of the majority, using falsified threats of collective punishment Inhabitants initially used elections to select sacrifices; attempted coup after the practice was abolished resulted in the deaths of most inhabitants Fallout: New Vegas
Vault 12 Bakersfield, California(Necropolis, New California) Medical experiment studying the effects of gradual radiation exposure; door was designed not to seal correctly Inhabitants became ghouls and founded the city of Necropolis Fallout
Vault 13 Mt. Whitney, Sequoia National Park/Inyo National Forestcitation needed, California(New California) Control VaultMeant to remain ready and on standby until the residents were needed. Inhabitants chose to remain in isolation until a water chip failure forced them to send the Vault Dweller for a replacement. Schism caused by the Vault Dweller resulted in many inhabitants leaving; survivors were killed or kidnapped by the Enclave FalloutFallout 2
Vault 15 Southern California(New California) Social experiment in which a large population from diverse ethnic and religious backgrounds were forced to live together; Vault’s opening was intentionally delayed by several decades Schism among the inhabitants led to the formation of three raider gangs from exiled inhabitants (Khans, Jackals, and Vipers). Remaining inhabitants formed Shady Sands FalloutFallout 2
Vault 17 West Coast Unknown Inhabitants were kidnapped and transformed into super mutants by the Unity Fallout: New Vegas
Vault 19 Mojave Desert, Nevada(Mojave Wasteland) Social experiment studying effects of factionalism and means to induce paranoia and mistrust; inhabitants divided into rival “Blue” and “Red” sectors Inhabitants subjected to subliminal messaging and faked acts of sabotage; many developed symptoms of psychosis. Ultimate fate of inhabitants is unknown; Vault was eventually occupied by Powder Gangers
Vault 21 Las Vegas, Nevada(The Strip, New Vegas, Mojave Wasteland) Social experiment studying the effects of excessive gambling; all disputes were to be resolved through games of chance Inhabitants maintained a stable community until 2274, when Robert House successfully won ownership of the Vault in a game of blackjack and converted it into a hotel
Vault 22 Mojave Desert, Nevada(Mojave Wasteland) Research facility studying and creating genetically modified crops and flora Genetically modified fungal infection transformed inhabitants into spore carriers
Vault 29 West Coast Social experiment. Said to be full of “rich, obnoxious teenagers"2 Fallout 76
Vault 31 Los Angeles, California Social experiment, consisting of three interconnected but divided Vaults, ostensibly as extra security from threats but also for support during crises; secretly a pet project of Bud Askins, a Vault-Tec sales executive who sought to use the Vaults to create a population of loyal Vault-Tec employees to monopolize the wasteland. Vaults 32 and 33 housed normal populations, while 31 housed cryonically preserved Vault-Tec executives directed to go out to the other Vaults and indoctrinate them towards Askins’ directive, with the truth hidden from the other two Vaults Remains functional as of 2297, with many Vault-Tec employees still cryogenically preserved, watched over by Bud Askins Fallout TV series
Vault 32 Los Angeles, California Original population found out the truth about Vault 31, revolted, and ultimately died from infighting, suicide, and/or starvation circa 2294; briefly taken over by Lee Moldaver’s raiders in order to infiltrate Vault 33, and later resettled by dwellers from Vault 33 in 2297 on Bud Askins’ orders
Vault 33 Santa Monica, Los Angeles, California Remains functional as of 2297, and still following Bud Askins’ directives
Vault 34 Mojave Desert, Nevada(Mojave Wasteland) Social experiment in which inhabitants were provided access to an overstocked armory with no security measures Inhabitants manually installed locks on armory and restricted access to Vault Security; schism over these measures led a group to leave and form the Boomers tribe. Reactor leak caused by a civil uprising led to the death or ghoulification of most inhabitants Fallout: New Vegas
Vault 51 Northwestern West Virginia(The Forest, Appalachia) Social experiment in which a ZAX AI was tasked with selecting an ideal overseer from Vault population ZAX began manufacturing crises to test the abilities of inhabitants; the crises eventually escalated to lethal threats, then direct manipulation encouraging the remaining inhabitants to kill one another Fallout 76
Vault 63 Ash Heap, West VirginiaShenandoah National Park, Virginia Built as the personal project of Vault-Tec board member Hugo Stolz. Not intended as a social experiment, but rather a facility to develop technologies that could be used to establish a post-War society, including weather manipulation and large-scale robotics; connected to above-ground facilities along with underground rail system Vault was unfinished, causing dwellers to mutate into ghouls, with some going feral; research intended to cure feralization ended up damaging the Vault, creating a massive storm over Shenandoah, and mutating many of the ghoul dwellers into the Lost. Vault is still active among ghoulified survivors Fallout 76
Vault 75 Malden Middle School, Malden, Massachusetts(The Commonwealth) Social and medical experiment, in which a eugenics program was used to breed young inhabitants into perfect soldiers Test subjects eventually revolted against researchers; Vault was eventually occupied by Gunners Fallout 4
Vault 76 North of Flatwoods, West Virginia(The Forest, Appalachia) Control VaultMeant to house the best and brightest in order to help rebuild and secure local nuclear silos Inhabitants became instrumental in the reconstruction of Appalachia and the eradication of the Scorched Plague Fallout 76
Vault 77 Unknown Social experiment in which a single man was locked in the vault with only puppetsNon-game 2 (not clarified in-game, only in One Man, and a Crate of Puppets; see below) An unknown inhabitant was feared to the point of superstition by the slavers of Paradise Falls Fallout 3
Vault 79 North of Dolly Sods Wilderness, West Virginia(Savage Divide, Appalachia) Secret Service facility intended to house the United States gold reserves Reactor leak killed or ghoulified most agents assigned to the Vault; survivors were rescued by the residents of Vault 76 during an attempted heist of the gold reserves Fallout 76
Vault 81 Boston, Massachusetts(The Commonwealth) Research facility; scientists in a secret sector of the Vault would work to develop a universal disease cure via experiments on an unwitting civilian population Operations sabotaged by Overseer due to moral objections; researchers were sealed within their section of the Vault with no means of escape or contact. Researchers continued work by experimenting on mole rats and eventually perished; civilian section of the Vault maintained a stable community and remains inhabited Fallout 4
Vault 87 Northeastern Virginia(Capital Wasteland) Research facility studying the effects of the Forced Evolutionary Virus on humans; civilian population was used as test subjects Inhabitants were transformed into super mutants and seized control of the Vault Fallout 3
Vault 88 Northwest of Quincy, Massachusetts(The Commonwealth) Testing facility for experimental productivity-boosting equipment to be used in other Vaults Vault’s construction was never completed. Overseer Valery Barstow became a ghoul and eventually recruited the Sole Survivor to help complete the Vault’s experiments Fallout 4: Vault-Tec Workshop
Vault 92 Olney, Maryland(Capital Wasteland) Medical experiment testing means to induce aggression using white noise Inhabitants were driven insane and eventually killed one another. Vault later became infested with bloatflies and mirelurks Fallout 3
Vault 94 North of Dolly Sods Wilderness, West Virginia(The Mire, Appalachia) Social experiment testing the viability of pacifist belief systems in post-apocalyptic conditions; all inhabitants were members of a nonviolent religious community save a single Vault-Tec employee Vault-Tec observer confessed to the experiment and urged inhabitants to arm themselves for safety purposes. This advice was ignored, and the Vault was eventually massacred by paranoid outsiders. Damage to the Vault’s G.E.C.K. sustained in the massacre created the Mire Fallout 76
Vault 95 Southeast of Natick, Massachusetts(The Commonwealth) Social and medical experiment in which addicts were given experimental rehabilitation treatments and encouraged to remain clean, then informed of a secret stash of chems Inhabitants initially recovered from addictions, but rapidly descended into violence once informed of the secret stash. Vault was eventually occupied by the Gunners Fallout 4
Vault 96 South of Spruce Knob Campground, West Virginia(Savage Divide, Appalachia) Research facility intended to monitor and study mutated wildlife, using genetic engineering to develop anti-mutant countermeasures. Staffed by only five individuals Automated security measures threatened to execute inhabitants if they failed to meet quotas due to secretive and unethical nature of research. Inhabitants eventually attempted to sabotage security systems and escape, but failed and were killed. Test subjects eventually began to escape the facility Fallout 76
Vault 101 West of Springvale, Virginia(Capital Wasteland) Social experiment in which Overseers were granted unlimited authority over a Vault intended to remain closed indefinitely Overseer Alphonse Almodovar eventually began to send secret scouting parties into surrounding wasteland and recruited an outsider, James, as doctor. Vault eventually fell into civil war after James and the Lone Wanderer escaped Fallout 3
Vault 106 Northeastern Virginia(Capital Wasteland) Medical experiment studying effects of psychoactive drugs released via air filtration systems Population erupted in violence after drugs were released; ultimate fate of inhabitants is unknown. Drugs remained in air supply for 200 years, causing insanity and hallucinations in survivors who entered Fallout BibleFallout 3
Vault 108 North of Washington, D.C., Maryland(Capital Wasteland) Social experiment studying effects of leadership conflicts: most management positions were to be filled by a terminally ill Overseer upon entry, power systems were designed to fail after 20 years, no entertainment was provided, and armory was provided triple the standard ordnance In addition to stated purpose, Vault was also provided with a cloning device. A single inhabitant, Gary, was cloned repeatedly; clones eventually turned violent and overran the Vault Fallout 3
Vault 111 Sanctuary Hills, Massachusetts(The Commonwealth) Medical experiment studying long-term effects of cryogenic stasis on unwitting subjects All-clear signal was never received, resulting in a coup by Vault Security and the abandonment of the Vault. One test subject, an infant named Shaun, was extracted from stasis and kidnapped by Institute agents; remaining subjects died due to power failure save for a Sole Survivor Fallout 4
Vault 112 Smith Casey’s garage, Virginia(Capital Wasteland) Social experiment in which inhabitants were placed in a virtual reality simulation controlled by the Overseer Experiment was designed by Overseer Stanislaus Braun for his own psychotic amusement; after entry Braun tortured the inhabitants for centuries Fallout 3
Vault 114 Boston, Massachusetts(The Commonwealth) Social experiment in which wealthy inhabitants would be stripped of luxury and forced to live in cramped squalor under an incompetent Overseer Vault was never completed, possibly due to contract fraud and/or embezzlement. Construction site was eventually taken over by Skinny Malone’s triggermen outfit Fallout 4
Vault 118 Cliff’s Edge Hotel, Mount Desert Island, Maine(The Island) Social experiment in which 10 wealthy residents would live in luxury while 300 impoverished residents lived in squalor, with wealthy residents granted total authority “Lower class” section of the Vault was never completed due to embezzlement of construction funds. Inhabitants of the “luxury” section eventually transferred themselves into robobrains to achieve immortality, and continue to occupy the Vault Fallout 4: Far Harbor

Unnumbered Vaults

These are Vaults which have been mentioned, but not with a number; it is possible that some of them may correspond with already-known Vaults.

Name Location Purpose Additional details Title
Harold’s Vault Unknown Unknown Harold recalls having grown up in a Vault, but is unable to remember its location or what it was like; however, the Vault in question may be Vault 29. Fallout
Vault hacked by Mel Unknown Unknown Mel and Bobbi No-Nose broke into this Vault, but found it was highly irradiated; Mel was sickened by the radiation but survived. Fallout 4
Vault fixed by Penelope Hornwright Unknown Unknown This Vault had a faulty door but was otherwise in good condition. Sometime between 2083 and 2103, Penelope Hornwright fixed the door in exchange for her family being allowed inside; she was forced to stay outside in order to fix the door, and became a ghoul due to radiation exposure. Fallout 76
Vault lived in by Samuel Unknown Unknown Samuel claims to be from a Vault that is far away and hidden. While he wears VTU clothing, there is no proof it is it.
Bruiser’s Vault East Coast Unknown Bruiser mentions having come from a Vault, and describes its residents having played a gladiatorial sport similar to American football.
Dino and Carla’s Vault Unknown Unknown Dino and Carla mention coming from a low-population Vault, which they had left by 2103.
Soldiers’ Vault Unknown Unknown Two American soldiers, a lieutenant and a private, were sent to this Vault, and had left and reached Appalachia by 2103.

This section lists facilities that use Vault-Tec technologies but are not an actual, Vault-Tec Vaulttm shelter.

Name Location and construction Purpose Additional details Game
Los Angeles Demonstration Vault Los Angeles, California(Boneyard, New California) Public demonstration facility Sturdy construction allowed for use as a legitimate shelter by locals. Later converted into the headquarters of the Unity, then destroyed via nuclear detonation by the Vault Dweller Fallout
Securitron vault Fortification Hill, Arizona(The Fort, Mojave Wasteland) Private facility owned by Robert House, housing an army of securitrons Facility fell into disrepair after the war; exterior bunker was eventually discovered and occupied by Caesar’s Legion Fallout: New Vegas
Vault-Tec’s “Vault of Tomorrow” Museum of Technology, The Mall, Washington D.C.(Capital Wasteland) Sponsored museum exhibit Publicity piece encouraging visitors to purchase admittance to Vault-Tec shelters; visitors were provided an automated tour of a typical Vault Fallout 3
Vault-Tec: Among the Stars Nuka-World, Massachusetts Sponsored amusement park attraction Publicity piece promoting the idea that Vault-Tec technologies could be applied to space colonization. Visitors explored a hypothetical Vault-Tec space colony dubbed “Arcturus-I”; experiments were secretly conducted on both visitors and staff Fallout 4: Nuka-World
Vault-Tec University Simulation Vault Morgantown, West Virginia(The Forest, Appalachia) Training facility for Vault-Tec employees Trainees would be locked inside for simulation exercises; facility was in use by a class when the bombs fell. Inhabitants eventually starved due to lack of food supplies Fallout 76
The Whitespring bunker The Whitespring, West Virginia(Savage Divide, Appalachia) Continuity of Government facility Intended to house members of congress and the executive branch; Enclave personnel planted within the bunker’s security executed all non-Enclave officials upon entry and established the facility as their regional headquarters
Makeshift vault Northwest of Grafton, West Virginia(Toxic Valley, Appalachia) Unlicensed facility Facility was constructed by former Vault-Tec employees using stolen equipment after being informed of their status as “unessential” personnel. Fate of original inhabitants is unknown; facility was eventually taken over by the CraterWar Party and later the Brotherhood First Expeditionary Force

Vaults in supplementary materials

Name Purpose Additional details Game
Vault 27 Deliberately overcrowded; 2000 people would be assigned to enter, double the total sustainable amount N/A Fallout Bible
Vault 36 Food extruders were designed to produce only a thin, watery gruel N/A Fallout Bible
Vault 42 No light bulbs of more than 40 watts were provided N/A Fallout Bible
Vault 43 Social experiment in which 20 men and 10 women would be forced to live alongside a live panther N/A One Man, and a Crate of Puppets
Vault 53 Most of the equipment was designed to break down every few months. While repairable, the breakdowns were intended to stress the inhabitants unduly N/A Fallout Bible
Vault 55 No entertainment tapes were provided N/A Fallout Bible
Vault 56 The only entertainment tapes provided were the works of a particularly untalented comedian Vault society was anticipated to collapse far earlier than Vault 55 Fallout Bible
Vault 68 Of the one thousand people who entered, there was only one woman N/A Fallout Bible
Vault 69 Of the one thousand people who entered, there was only one man N/A Fallout BibleOne Man, and a Crate of Puppets
Vault 70 Social experiment in which jumpsuit extruders would fail after 6 months, drastically reducing clothing availability. Vault was to play a major role in Interplay Entertainment’s cancelled version of Fallout 3, known internally as Van Buren. For details on the Vault’s Van Buren iteration, see “Non-canon Vaults.” Fallout Bible
Vault 77 Social experiment in which a single person inhabited the vault alone with a crate of puppets. Inhabitant eventually went insane and developed split personalities based on the puppets One Man, and a Crate of Puppets

Vaults in other properties

Name Purpose Additional details Game
Vault 7 A Vault filled with water built at the bottom of a lake, made not to house residents but instead to record information on those who find their way inside in an experiment called the Leviathan. Vault is run by a robot called the “Guardian,” who confiscates contraband. Reaching a certain room will allow the intruder to complete the Leviathan and be released. Fallout: New California
Vault 44 Contained a hidden sector where scientists performed experiments on dangerous creatures Excessive power usage by hidden sector led to failure of numerous Vault systems and the death of all inhabitants. Lab animals continue to inhabit Vault, feeding on spoiled food stores Fallout: New California
Vault 84 Every year, a vote is held to exile a dweller deemed the most dangerous to the Vault Vault maintained a stable society and remains inhabited Fallout: The Board Game
Vault 109 A high-class, “fancy” Vault filled with products from Mary May, Ticknor and Fields and Fallon’s Inhabitants initially maintained trade with Vault 84, but died after the facility became flooded with radiation Fallout: The Board Game

Non-canon Vaults

This section covers Vaults found in games ejected from the continuity, in concept art, in cross-promotional materials, or in cut content.

Name Location and construction Purpose Details Game
Cut content, concept art, and development leftovers
Vault 10 Unknown Unknown Vault was never implemented; only concept art of its jumpsuit exists The Art of Fallout 4
Vault 24 Unknown Unknown Vault was cut during development; only an unused jumpsuit item remains in the game files Fallout: New Vegas
Vault 65 Unknown Unknown Vault was created very early in development; textured assets and a functional level containing numerous feral ghoul spawns can be found in the game files. The Vault’s editor ID labels it as “Vault 75”, suggesting it may have been a design prototype Fallout 76
Vault 74 Unknown Unknown Vault was created by Bethesda as a tutorial for *Fallout 3’*s modding tools; the level was imported to Fallout: New Vegas at some point in development and never removed Fallout: New Vegas
Vault 100 Unknown Unknown Vault was cut during development, only an unused inventory icon for its jumpsuit remains in the game files Fallout 3
Vault 113 Unknown Unknown Vault was cut during development; only an unused texture of its welcome sign remains in the game files Fallout 4
Vault 117 Massachusetts(The Commonwealth) Unknown Vault was cut during development; an early map of the game world shows it located just north of Jamaica Plain Fallout 4
Vault 120 Atlantic Ocean, Massachusetts(The Commonwealth) Unknown Vault would have been constructed underwater. A cut quest would have involved a giant mutant octopus attacking the Vault Fallout 4
Vault 121 Massachusetts(The Commonwealth) Unknown Vault was cut during development; an early map of the game world shows its location roughly corresponded with Vault 95 Fallout 4
Burkittsville Vault Burkittsville, Maryland(Capital Wasteland) Unknown Cut terminal entries at Hamilton’s hideaway would have indicated that a group of cannibals set up camp outside the vault shortly after the war, to ambush survivors seeking entrance Fallout 3
Non-canon games
Vault 0 Cheyenne Mountain, Colorado(The Belt) Command and control facility monitoring the Vault Experiments. Managed by the Calculator, an AI supercomputer using the brains of America’s greatest geniuses as processors and personality templates Budget cuts resulted in substandard components being used in the Calculator; series of malfunctions occurred as a result, leading the AI to become genocidal Fallout Tactics
Vault prototype Texas Prototype facility Facility was eventually taken over by the Brotherhood of Steel’s Texas Expedition for use as a headquarters Fallout: Brotherhood of Steel
Corporate Vault Los, Texas Private shelter for Vault-Tec employees and scientists, to continue experimentation post-war Facility was eventually taken over by the Attis Army, who used samples of FEV stored within to begin manufacturing super mutants. Facility was subsequently destroyed via nuclear detonation by the Initiate Fallout: Brotherhood of Steel
Unreleased games
Vault 1 Midwest Unknown Vault appeared in the Van Buren tech demo Van Buren
Vault 6 Mt. St. Helens, Washington Medical experiment in which small amounts of radiation were leaked into the Vault each day Vault was described in Fallout Extreme design documents as being overrun with feral ghouls Fallout Extreme
Vault 29 (Van Buren) Colorado No assigned dweller was over the age of 15 upon entry, with parents redirected to other Vaults. Non-game 3 Harold is believed to come from this Vault.Non-game 3 Van Buren
Vault 39 Abilene, Texas Unknown Vault was described in Brotherhood of Steel 2 design documents as overgrown with mutated plants due to experiments by the game’s antagonist Fallout: Brotherhood of Steel 2
Vault 70 Salt Lake City, Utah Social experiment in which jumpsuit extruders would fail after 6 months, drastically reducing clothing availability. Majority of inhabitants were members of the local Mormon congregation Vault was described in Van Burendesign documents as the origin for the settlements of New Jerusalem and New Canaan. Van Buren

Interactive map

Note, the following map uses an existing 1959 AGS map as base for ease of browsing and orientation. Locations from the TV series have been added to indicate estimated locations of Vaults.

Vault numbers by state and territory

State/territory Vault sites Confirmed Vaults Known Vaults
Alabama 1
Alaska Unknown
Arizona 2
Arkansas 1
California 11 7 - Demonstration Vault - Vault 4 - Vault 12 - Vault 13 - Vault 31, 32, 33
Colorado 3
Connecticut 2
Delaware 0
Florida 1
Georgia 3
Hawaii Unknown
Idaho 3
Illinois 4
Indiana 0
Iowa 2
Kansas 2
Kentucky 1
Louisiana 2
Maine 1 1 - Vault 118
Maryland 1 2 - Vault 92 - Vault 108
Massachusetts 3 6 - Vault 75 - Vault 81 - Vault 88 - Vault 95 - Vault 111 - Vault 114
Michigan 1
Minnesota 2
Mississippi 1
Missouri 2
Montana 2
Nebraska 2
Nevada 5 8 - Vault 3 - Vault 11 - Vault 15 - Vault 19 - Vault 21 - Vault 34
New Hampshire 0
New Jersey 3
New Mexico 2
New York 1
North Carolina 2
North Dakota 1
Ohio 2
Oklahoma 2
Oregon 1
Pennsylvania 3
Rhode Island 1
South Carolina 1
South Dakota 3
Tennessee 2
Texas 10
Utah 1
Vermont 1
Virginia 5 4 - Vault 87 - Vault 101 - Vault 106 - Vault 112
Washington 3
West Virginia 6 5 - Vault 51 - Vault 63 - Vault 76 - Vault 94 - Vault 96
Wisconsin 2
Wyoming 1
Occupied territories
Baja California 1
Manitoba 1

Behind the scenes

  • The Wasteladholotape game in Fallout 76 features two fictional Vaults: Vault 1 and Vault 2.
  • In Fallout Shelter, players choose their own Vault’s number, and players are sent to various Vault locations.
  • In Fallout Shelter Online, the player oversees an unnumbered Vault in the Commonwealth that was previously led by Jacob March. It is revealed during the game’s story that the Vault’s Resource Purifier was sabotaged to eventually release the Forced Evolutionary Virus.
  • Several Vaults appear in the Bethesda Pinball game, including Vaults 33, 41, 66, 99, 103, 107, and 113.
  • The Creation Club image for the Vault Suit Customization content features some numbers written on a booklet featuring Vault suits, jotted down near one of the jumpsuits themselves. 33 and 41 have been crossed out in favor of 101 and 64.
  • In Fallout-themed cross-promotional content for Call of Duty: Modern Warfare III (2023) and Call of Duty: Warzone, Vault 141 appears as a loading screen for lobbies in both games as part of the content bundle Fallout: Vault Dweller. The numbering of this non-canonical Vault is a reference to Call of Duty’s Task Force 141.

Other - Numbers 101 and 111 are 5 and 7 in binary respectively. Fallout 3 was the fifth video game in the series to be released (counting Fallout Tactics and Fallout: Brotherhood of Steel), while Fallout 4 was the seventh (after Fallout: New Vegas).

TV series heat map Heat map shown in the episode “The Beginning” of the Fallout TV seriesAn alteration of the previous screenshot to overlay a rough approximation of U.S. states on the map - During “The Beginning,” the eighth episode of the first season of the Fallout TV series, two Vault-Tec executives display a heat map of Vault locations across North America. The dots appear to correspond to known Vault locations in the series, as well as many locations not yet shown in any series installment, across nearly all 48 contiguous states (Alaska and Hawaii are not shown). However, the map is not a 1:1 correlation of all numbered Vaults; for example, the Las Vegas area only shows three dots, when six Vaults are featured in Fallout: New Vegas. Additionally, the Boston/New England area does not appear to perfectly align with the Vaults seen in Fallout 4. However, significant clusters are shown around Washington, D.C. and Appalachia (West Virginia) for Fallout 3 and Fallout 76, respectively. A triangular formation of three dots in the Los Angeles area appears to correspond to Vaults 31, 32 and 33, which are discussed in the scene itself.

  • The dots in other locations across America, ones not yet seen in the series, roughly correspond with major cities in the U.S., such as the three dots in what appears to be the Chicago area, which can be seen next to a faded outline of Lake Michigan. One significant cluster shows four dots in the area of Houston, Texas.
  • There also appear to be two dots around the state of Oklahoma, as well as one much further north of the U.S., in what appears to be central Canada. This lines up with the letter from Vault-Tec in Fallout 3, which advertises Vault-Tec facilities in “locales such as Oklahoma and newly-annexed Canada.” Outside of this, there is also one dot south of California, in what appears to be Baja California, Mexico.
  • In total, there appear to be around 116 dots on the map, including another in Florida obscured by Barb Howard that is shown in a different shot. Because the scene itself is not dated, any missing Vaults may be accounted for if they had not yet been constructed by the time of the meeting depicted in the scene, as the map does not appear to be a 1:1 recreation either way. For example, Fallout 4 demonstrates that Vault 88 and Vault 114 in Massachusetts were not completed by the time of the Great War, which may explain the scarcity of dots in that area.

Western half of United States

Vault 3 (Mojave), a control Vault where residents agreed not to leave until a water leak occurred (Fallout: New Vegas)Vault 4 (California), an experiment Vault where its scientists brought in surface refugees to experiment on them (Fallout TV series)Vault 8 (Vault City), a control Vault (Fallout 2)Vault 11 (Mojave), an experiment Vault where people, to avoid dying, voted others to be overseer (Fallout: New Vegas)Vault 12 (Bakersfield, California), an experiment Vault to test radiation on people with a door that does not close properly (Fallout)Vault 13 (California), a special case “control group” Vault to stay closed until subjects were needed by the Enclave (Fallout and Fallout 2)Vault 15 (California), an experiment Vault for diverse people to clash cultures (Fallout and Fallout 2)Vault 19 (Mojave), an experiment Vault to see if paranoia can be induced through non-chemical/non-violent means (Fallout: New Vegas)Vault 21 (Mojave), an experiment Vault to study a society where conflict is resolved through chance (i.e. gambling), later converted into a hotel (Fallout: New Vegas)Vault 22 (Mojave), a Vault meant to research agriculture (Fallout: New Vegas)Vault 31 (Los Angeles, California), an experiment Vault meant to preserve Vault-Tec employees but also breed super Vault-Tec managers (Fallout TV series)Vault 32 (Los Angeles, California), a sister experiment Vault for Vault 31’s residents to have a healthy breeding pool (Fallout TV series)Vault 33 (Los Angeles, California), a sister experiment Vault for Vault 31’s residents to have a healthy breeding pool (Fallout TV series)Vault 34 (Mojave), an experiment Vault filled with weapons to see if people will attack others (Fallout: New Vegas)

Eastern half of United States

Vault 51 (Appalachia), an experiment Vault to see how a computer will manage its residents (Fallout 76)Vault 63 (Appalachia), a Vault for developing technologies to establish a post-War society (e.g. weather manipulation and robotics) (Fallout 76)Vault 75 (Malden, Massachusetts), an experiment Vault to refine human genetics where children are raised and “unfit” teens are killed upon reaching age 18 (Fallout 4)Vault 76 (Appalachia), a control Vault where only America’s “best” and “brightest” were allowed in (Fallout 76)Vault 79 (Appalachia), a secret Vault meant to hold the country’s gold reserves (Fallout 76)Vault 81 (Massachusetts), an experiment Vault to create a cure to humanity’s illnesses, but its residents would have been test subjects; one of the few still operating Vaults in the wasteland (Fallout 4)Vault 87 (Capital Wasteland), an experiment Vault meant to test the Forced Evolutionary Virus on people (Fallout 3)Vault 88 (Massachusetts), a Vault meant to test prototype devices to put in other Vaults (Fallout 4)Vault 92 (Capital Wasteland), an experiment Vault claimed to preserve the best musicians, but white noise was used for mind control (Fallout 3)Vault 94 (Appalachia), an experiment Vault to see how non-violent groups fare when presented with post-apocalyptic societies (Fallout 76)Vault 95 (Massachusetts), an experiment Vault to see if chem addicts can successfully recover from addictions (Fallout 4)Vault 96 (Appalachia), an experiment Vault to conduct genetic experiments on people to research mutated fauna (Fallout 76)Vault 101 (Capital Wasteland), an experiment for residents to never leave (Fallout 3)Vault 106 (Capital Wasteland), an experiment Vault to drug people via the air system (Fallout 3)Vault 108 (Capital Wasteland), an experiment Vault to test conflicts in leadership, now full of Gary clones (Fallout 3)Vault 111 (Massachusetts), an experiment Vault where residents are cryogenically frozen and studied (Fallout 4)Vault 112 (Capital Wasteland), an experiment Vault where residents are trapped in a virtual simulation (Fallout 3)Vault 114 (Boston, Massachusetts), an experiment Vault to see how rich people deal with their wealth being taken away (Fallout 4)Vault 118 (Mount Desert Island, Maine), an experiment Vault to see how rich people and poor people will co-exist (Fallout 4)

Other bunkers

Entry level of the Los Angeles Vault, a demonstration site designed by Vault-Tec to present their Vaults to the public (Fallout)Vault 0, a control Vault in Colorado meant to act as the hub for the Vault network (Fallout: Tactics)The Vault prototype, meant to be a prototype for the Corporate Vault, now used by the BoS (non-canon, Fallout: Brotherhood of Steel)Corporate Vault (Los), meant for Vault-Tec to conduct scientific research (non-canon, Fallout: Brotherhood of Steel)Museum of Technology’s “Vault of Tomorrow” exhibit (Washington, D.C.) (Fallout 3)Securitron vault (Mojave), a bunker built by Mr. House for his robots (Fallout: New Vegas)Vault-Tec: Among the Stars (Nuka-World, Massachusetts) (Fallout 4)Vault-Tec University’s simulation facility (Appalachia) (Fallout 76)Exterior façade of the Whitespring bunker (Appalachia) (Fallout 76)Entrance to the makeshift vault (Appalachia) (Fallout 76)

References

  1. ↑Dick Richardson: *"{220}{prs34}{Well, no. No… not quite. You see, we had planned ahead. We were ready. }"*The Chosen One: *"{221}{}{What do you mean?}"*Dick Richardson: *"{222}{prs35}{We had a number of sanctuaries that would enable the glorious American civilization to endure. These facilities - the Vaults - were part of the great plan.}"*The Chosen One: *"{223}{}{Those damn Vaults didn’t work the way they were supposed to. A lot of people in them died.}"*Dick Richardson: *"{224}{prs36}{Actually, they worked almost exactly the way they were supposed to. You might call it a social experiment on a grand scale. }"*The Chosen One: *"{225}{}{An experiment?}"*Dick Richardson: *"{226}{prs36a}{The Vaults were set up to test humanity. Some had not enough food synthesizers, others had only men in them, yet others were designed to open after only 6 months. They each had a unique set of circumstances designed to test the occupants.}"*The Chosen One: *"{227}{}{What about Vault 13? What was it’s purpose?}"*Dick Richardson: *"{228}{prs37}{Ahh. Vault 13 was a special case. It was supposed to remain closed until the subjects were needed. Vault 13 was, in scientific parlance, a control group.}"*The Chosen One: *"{229}{}{But they would all have died if my ancestor didn’t get them a replacement water chip. That doesn’t seem to fit in with your plan.}"*Dick Richardson: *"{230}{prs38}{An unfortunate, and unforeseen, accident. However, as it turns out, a rather fortuitous one.}"*The Chosen One: *"{231}{}{What do you mean?}"*Dick Richardson: *"{232}{prs39}{As it turns out we needed test subjects from untainted, pre-war, human stock - your ancestors in Vault 13 - and some freshly mutated stock - the villagers from Arroyo.}"*The Chosen One: *"{233}{}{Why?}"*Dick Richardson: *"{234}{prs39a}{For the Project. It’s almost ready. Humanity’s salvation is almost at hand and the United States of America will be the progenitor of that rebirth.}"*The Chosen One: "{235}{}{Rebirth? What do you mean?}”(Dick Richardson’s dialogue)

  2. ↑Last day of school Non-game

  3. ↑Cain on Games, The True Purpose of Vaults in Fallout

  4. ↑Welcome to Fallout’s Legendary Vault 77

  5. ↑ 3.03.1List of Vaults and their experiments (Fallout Bible): “Vault 29: No one in this Vault was over the age of 15 when they entered. Parents were redirected to other Vaults on purpose. Harold is believed to have come from this Vault. "

    | v · d · eVault-Tec Vaults | |—| | | | \| List of known Vaults \| \| \| \| Vaults \| \| 3 ·4 ·8 ·11 ·12 ·13 ·15 ·17 ·19 ·21 ·22 ·29 ·Three Vaults (31 ·32 ·33) ·34 ·51 ·63 ·75 ·76 ·77 ·79 ·81 ·87 ·88 ·92 ·94 ·95 ·96 ·101 ·106 ·108 ·111 ·112 ·114 ·118 \| \| Other Vaults \| \| Demonstration Vault ·Fake Vault 13 ·Los Angeles Vault ·Makeshift vault ·Vault-Tec: Among the Stars ·VTU Training Vault ·Whitespring Congressional Bunker \| \|—\|—\|—\| \| Non-canon Vaults \| \|—\| \| \| \| Non-canon \| \| 0 ·27 ·29 (Van Buren) ·36 ·42 ·43 ·53 ·55 ·56 ·68 ·69 ·70 ·Corporate Vault ·Vault prototype \| \| \| \| Unreleased \| \| 1 ·6 ·10 ·24 ·39 ·65 ·70 ·74 ·100 ·113 ·117 ·120 ·121 ·Burkittsville Vault \| \| Miscellaneous \| \| Fictional Vaults \| \| 1 ·2 \| \|—\|—\|—\|—\|—\| \| \| \| Fallout: The Board Game \| \| 7 ·44 ·84 ·109 \| \| \| \| Fallout Shelter \| \| 31 ·93 ·120 ·144 ·177 ·189 ·199 ·226 ·232 ·233 ·242 ·261 ·314 ·315 ·317 ·322 ·333 ·390 ·404 ·428 ·450 ·505 ·512 ·525 ·666 ·700 ·711 ·730 ·778 ·789 ·813 ·819 ·840 ·850 ·899 ·909 ·923 ·R41D \| | |—|

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